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=== Notes on how to use GIMP === Play with it for a few (5-6 or so) hours and I think you'll understand/like it because it's very different and extensible in its own way. A neat opinion article on why to learn any graphics editor (https://blog.codinghorror.com /programming-tip-learn-a-graphics-editor/) I've found that GIMP can do some really neat things that would be hard to do with PS. 2.10.8: There are some bugs like icons (like "make layer visible" (eyeball icon)) not appearing or text for layers not showing up. Resize the left/right panels to fix this. "And I will add this one warning: although GIMP is both free and powerful, the interface is so excruciatingly difficult to use that by the time you become proficient, you'll be able to handle any graphics editor on the market with ease." Remember that layers have a fixed size and the general behavior of it is that more things have to be "defined" first in GIMP. Useful Things: Move tool>Move the active layer. Fill tool>fill whole selection/fill similar colors - whole selection can be useful, you can say what you want it to do for a particular selection. Use the select color and fuzzy select (acts like "magic wand" in Photoshop) tool. Use the arrange tool for arranging multiple items. Press ENTER when done using the scale or rotate, etc tools, or click something else to confirm. Also, you can preview your gradient while making it! And there are all sorts of cool brushes and effects for them you can use! The text tool works well, it doesn't have the same "warping" UX like PS does, but you can have "text paths" (tutorial on YT (https://www.youtube.com /watch?time_continue=36&v=6nHyKrJwsaE)). USE LAYER GROUPS. You'll need them since you can't select multiple layers at once. Also the color picker (as of 2.10.8) is weird, just select the layer with that color and pick the color from that INSIDE the *MAIN* GIMP window. USE HARDWARE ACCELERATION. Edit>Preferences>Hardware Acceleration>Tick "Use OpenCL". It makes things a lot faster, especially with a GPU. If you haven't played with Photoshop at all, the learning curve is pretty steep - try something like Krita first. It has greatly improved since the 2.8 days. Plugins such as G'MIC (can install through package manager or manually) (https://www.makeuseof.com/tag/install-gimp-plugins/) and the many filters/"script-fu" scripts can help. Ex: "Drop Shadow..." can be done under Filters>Light and Shadow. Deleting things to have a transparent background as part of the layer - tutorial here (https://logosbynick.com/gimp-delete- background-to-transparent/) - click Layer>Transparency>Add Alpha Channel and then select something/delete it. Drawing built-in geometric shapes (circle, square, etc) can be done using either G'MIC (creates a weird type of concentric circles), as of G'MIC in 2/27/19 you need to go to Testing>Samj>Arrays & Tiles to find this (https://www.youtube.com/watch?v=3W1vutySBC4), the Gfig plugin under Filters>Render>Gfig (http://gimpforums.com/thread-i-need-a-plugin-to-draw- squares-and-circles-on-gimp) (NOTE: you can't resize the preview of the image this way), or through selections manually (https://alvinalexander.com /gimp/gimp-how-to-create-draw-circle-in-gimp-tutorial) (I use this method sometimes because I can change the preview size/zoom, and Gfig is annoying with this sometimes - try a smaller document w/ nothing in it if you want to use Gfig, then move it to the larger one). Grow/shrink selection (e.g. to make concentric circles or a specific border color) (https://unix.stackexchange.com/questions/270534/making-concentric- circles-in-gimp) using Select>Shrink.../Grow... The selection sticks when you create a new layer. Creating custom shapes video (https://www.youtube.com /watch?v=X4IjrPS1ISE) ==== GIMP's planned features ==== * Nondestructive editing (https://www.reddit.com/r/linux/comments/3ulnmm /gimp_gimp_292_released_and_nondestructive_editing/) is planned for 3.2. Viewing/changing filter properties on layers (https://graphicdesign.stackexchange.com/questions/46152/how-can-i-view- applied-filters-in-gimp) is planned for the 3.x series. * 3.0 is being heavily worked on in 2019 and expected to be released after the 2.99.2 beta. It's another GTK3 overhaul! (https://www.gimp.org/news/2019/01/02/gimp-and-gegl-in-2018/)
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